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Pigment

Pigment

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Devlog

  • Pigment v1.0.3 - speedrun timer
    December 11, 2025 by dstears
    1
    I've added an in-game timer for all you speedrunners out there. The timer starts when Start Game is pressed and stops on the last hit of the boss. The timer will pause during loading screens. The time... Continue reading
  • Pigment 1.0.1 Release
    December 01, 2025 by dstears
    1
    Pigment releases on Steam today and I made some minor updates prior to release. This version is the same as the Steam version. Fix a bug introduced in 0.3.3 which broke key rebinding. Fix a bug where... Continue reading
  • Pigment 0.3.3 - Unity security update
    October 30, 2025 by dstears
    1
    Unity announced that there is a security vulnerability with the version of Unity I used for Pigment. v0.3.3 has been built with the patched version of the editor that fixes the vulnerability. More inf... Continue reading
  • Pigment v0.3.2 release
    November 04, 2024 by dstears
    Just a few small updates in this version Add a Player Damage selector in the Gameplay menu This lets you select 1x, 2x, 3x, or 4x damage on your swings. Slightly move the attack hitboxes such that hor... Continue reading
  • Pigment accessibility update v0.3.1
    October 25, 2024 by dstears
    2
    Version 0.3.1 of Pigment adds some options to a new "Gameplay" menu which may be helpful to some players: Infinite Jumps - Jump in the air as many times as you like, even before acquiring the first ai... Continue reading
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